

Magic works differently from the original, as well as having different levels, you have one super powerful spell that uses a pre-set number of potions. You can also destroy projectiles when they are fired at you. Mini catapults and ballistae are scattered throughout the levels, these can be mounted on your ridable creatures and fired while moving. There are also several weapons that your character can use. There are variants on mounts such as fire-breathing mantis’ and a scorpion that creates an arc of electricity with its claws. The two highlights are a giant mantis that snaps the enemy’s neck as a finisher and an undead dragon that’s stunningly animated. There’s an increased diversity in the ridable mounts which all control a little differently. One of the most important differences is the inclusion of branching paths, which increase the replay value. We have to defeat tribal men, giant squids and grim reaper type foes on our journey. You can now switch characters when you continue and there’s an incredible amount of new enemies which feature as well. There are a few fantastic additions to the gameplay from the original. Gilius wields death magic and this makes him the most powerful character in both strength and magic, however, he is incredibly slow. The final character is a giant called Goah, ridden by series favorite Gilius Thunderhead. Her attacks are faster than anyone else’s and she does almost as much damage as Stern Blade. Dora is a female centaur who uses earth magic and has the lowest magic cost in the game.

This is a form of support class that comes in handy as the game progresses.

This causes Apples to fall, which can be collected to refill your life bar. He uses nature magic which makes trees grow. Stern Blade is a clone of Ax Battler who has powerful fire magic which completely incinerates foes.

There are now four playable characters which enable up to four people to play together simultaneously. The evil Death Adder has been revived and once again he is attempting to enslave the world. The narrative of the game will not shock anyone familiar with fantasy beat-em-ups. It was truly too powerful for Sega to even consider to port it to the Megadrive / Genesis and unfortunate gamers were left with the lackluster Golden Axe II. It was released in 1992 for Sega’s System 32 hardware and astonished gamers with its amazing graphics and a stunning soundtrack. Golden Axe: The Revenge of Death Adder is often considered the best of the game series. After looking at the Genesis port of Golden Axe, I decided to review the sequel which never made it to the home consoles.
